struct { uint8_t rank; uint8_t player; uint8_t bomb; uint8_t music; // 0 = off; 1 = FM(26); 2 = FM(86) uint8_t se; // 0 = off; 1 = FM; 2 = beep uint8_t mode; // 0 = slow; 1 = turbo uint16_t zero1; uint8_t zero2; uint8_t checksum; // The sum of all the previous fields. }